![]() In the file you must search for the line MaxSmoothedFrameRate=62 and change it to MaxSmoothedFrameRate=61.81. Lastly, if you want to change the FPS Cap to 61.81, You must cap the fps by editing the file BaseEngine.ini in \Engine\Config. When pressing the button you bound to the command every command in the file should be executed. Now open the file in notepad and write in whatever commands you want to execute. In 'OLGame\Binaries' make a file named 'commands.cfg' Bindings=(Name="F1",Command="exec commands.cfg") In 'OLGame\Config\DefaultInput.ini' assign 'exec commands.cfg' to a binding as shown below: ![]() You can also make a file to execute commands, which will let you remove and add commands to the file without having to close the game every time you want to try a new command Shows where you're looking.ĭisplayall OLGame CurrentCheckpointName - Shows the current checkpoint name on the screen Most things with a variable can be displayed, but here are some of the practical ones.ĭisplayall OLHero Location - Shows your X, Y, and Z coordinates on the screenĭisplayall OLHero currentrunspeed - Shows your current running speedĭisplayall OLHero avgvelocity - Shows your average velocity in X, Y, and Z coordinatesĭisplayall OLHero health - Shows your current healthĭisplayall OLHero rotation - Shows your current rotation. ![]() Cannot be toggled off.ĭisplayall allows you to display a certain variable on your screen. ShowDebug OLAI - Shows information about the player and AI characters, like currently played animation. Showlog - Shows the log file in another window. Show Collision - Toggles collision rendering. Stat LEVELS - Shows level streaming data, list of currently active levels and displays their status through colour coding Stat FPS - Toggles an on screen FPS counter You can see how to find these in the displayall section later in this guide Pitch and Roll will always be 0 in this game as far as I'm aware, Yaw is where you're facing. Set OLGame CurrentCheckpointName ( Checkpoint Name Here ) - Changes your current checkpoint to the one writtenīugItGo - Teleports you to the X, Y, and Z coordinates you put. Level names can be found using the stat LEVELS command, they are on the top with _persistent, for instance lab is lab_persistent. Unloads current level, so this is only useful for trying jumps between levels, like from first chapter to the lab. StreamMap - Can be used to instantly load a level. Gamma 10 - Increases the gamma by the amount set, in this case, 10 You can find the screenshots in documents/MyGames/Outlast/OLGame/Screenshots. TILEDSHOT - Takes a high resolution screenshot, may lag your game for a moment. ![]() Fun to mess around with but not very practical ![]() Make sure you save the changes once your done, and restart the game.Ĭamera Freecam & Camera Default - Toggles freecam, allowing you to move the camera through walls.Where on the name you enter the key and on command one of the available dev tools.įor example. Open the file "/Outlast/OLGame/Config/DefaultInput.ini"Īdd line under "keyboard and mouse" section (Important: doesn't work if you put it elsewhere) I have compiled several of them into this guide, but there are many more that you can use. Some of these range from being fun to mess around with to being very useful for practice. You can add key bindings for tools normally only available for developers by editing the DefaultInput file in the game files. Using any others will result in run denial. The only allowed debug commands in runs are Stat FPS and displaying the FPS cap. ![]()
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